Group Evaluation for Lab 6 – BlackJack Game
Your name:
(Your lab is the one being evaluated)		
Names of group members participating in the evaluation, including yourself:		
Date:

Instructions
You should have already completed Lab 6 and uploaded a copy to moodle. After you and your group have evaluated your work, you will submit this evaluation along with any revisions of your lab work to moodle using the Lab 6 Evaluation and Revision link. You will be graded on your revised lab work and the quality of this evaluation.
Criteria	Yes/no	
BlackJack.h	
Are all class members that are not part of the public interface private?		
Are the only member functions that are defined in-line two lines or less?		
Are there comments describing the purpose of each member variable or function?		
	
BlackJack.cpp	
Are constants used for any number that is used more than once with the same meaning?		
Are there comments that explain the use of literal constants where their purpose is not obvious?		
Is all duplicated code eliminated by using a member function for repeated operations?		
Are all objects created by this class also deleted in the desecrator? 		
	
main	
Are global variables avoided?		
Are any objects created with new also deleted?		
Is there a minimal amount of game play logic in the main? (most of the logic should be in the BlackJack class.		
Are differences in dealer and player hands accounted for?		
Does all the game play work correctly? (List any deficiencies below)